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 Readme for:  Game » Action » kog.lha

KOG

Description: Innovative objects-catching game
Download: kog.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 781kb
Version: 20131112
Date: 12 Nov 13
Author: Simone Bevilacqua
Submitter: Simone Bevilacqua
Email: simone/retream com
Homepage: http://www.retream.com/KOG/
Category: game/action
Replaces: game/action/kog.lha
License: Freeware
Distribute: yes
Min OS Version: 4.0
FileID: 8421
 
 
Comments: 2  [View]
Snapshots: 5  [View]
Downloads: 57  (Current version)
494  (Accumulated)

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OVERVIEW

 KOG is a purely arcade, immediately enjoyable and terribly frantic game - you
 start it and, one second later, you play it. The mechanics require good eye
 perception and quick reflexes, and become familiar quickly.
 The basic idea is to catch objects moving at different speeds with a trap.
 However, despite the conceptual simplicity, there are plenty of intriguing
 and not-so-evident aspects that spice up and give depth to the gameplay.

 For detailed information, please refer to the website.


LATEST CHANGES

 * Added pixel modes.
 * Changed video modes handling.
 * Reworked menu controls.
 * Recompiled against updated framework.
 * Removed unused code.


WEBSITE & EMAIL

 www.retream.com/KOG
 kog()retream.com


LEGAL NOTES

 KOG (c) 2007 Simone Bevilacqua

 KOG is freeware. It can be redistributed provided that the whole package is
 kept intact and that no charge is applied. (Any part of) it cannot be used to
 make profit without written permission.

 KOG IS PROVIDED "AS-IS" WITHOUT ANY WARRANTY. TO THE FULLEST EXTENT PERMITTED
 BY LAW, THE AUTHOR CANNOT BE HELD LIABLE FOR ANY DAMAGE ARISING OUT OF THE
 (INABILITY OF MAKING) USE OF IT. USE AT YOUR OWN RISK.

 KOG uses the following libraries (and the libraries which they, in turn, depend
 on) under the terms of their respective licenses:
  * libSDL by Sam Latinga and others;
  * libSDL_mixer by Sam Latinga, Stephane Peter and Ryan Gordon and others.
 The AmigaOS 4 version is linked statically - the object code is available on
 request. For more information see the directory "licenses".

Copyright (c) 2004-2014 by Björn Hagström All Rights Reserved
Amiga OS and its logos are registered trademarks of Hyperion Entertainment