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 Readme for:  Datatype » Sound » wave_dt.lha


Description: RIFF-WAVE (.wav) sound datatype
Download: wave_dt.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 143kb
Version: 52.1
Date: 04 Apr 09
Author: Fredrik Wikstrom
Submitter: Fredrik Wikstrom
Email: fredrik/a500 org
Homepage: http://a500.org
Category: datatype/sound
Replaces: datatype/sound/wave_dt.lha
License: Freeware
Distribute: yes
Min OS Version: 4.0
FileID: 4718
Comments: 5
Snapshots: 0
Downloads: 491  (Current version)
1106  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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1. copy the file WAVE to DEVS:DataTypes/.
2. copy wave.datatype to SYS:Classes/DataTypes/.

Supported encodings:

 - PCM (uncompressed)
 - IMA ADPCM (16->3 & 16->4)
 - MS ADPCM (16->4)
 - A-Law/u-Law (16->8)
 - IEEE Float (32 & 64-bit)
 - GSM610 (mono only)
 - G.721 (4-bit, untested)
 - G.723 (2, 3 & 5-bit, untested)

Alternatively, if you have the OS4 SDK installed, you can just type "make
install" and both files will be installed to their correct places.


None known.


To compile just type "make". To compile without GSM610 and G.72X support use
"make GSM=0 G72X=0".

In order to be able to recreate the descriptor (from WAVE.dt) file you will need
to have the MakeDT.rexx arexx script installed in REXX: (can be downloaded from
Aminet). The rest will be handled by the Makefile.


52.1 (4-Apr-2009)
 - Added Xbox ADPCM support

50.3 (20-Nov-2007)
 - Increased optimisation and some code cleanup
 - Improved the decoder system somewhat
 - Added 2-bit g723 support to the g72x decoder (no idea if this works or not)
 - Also removed some g72x code that wasn't being used (encoders and some alaw/
   ulaw stuff)

See the Changelog file in the archive for a complete list of changes.

Copyright (c) 2004-2015 by Björn Hagström All Rights Reserved
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