OS4 DepotLogo by Nickman 
(anonymous IP: 107.20.115.174,1139) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 
 Categories

   o Audio (328)
   o Datatype (47)
   o Demo (180)
   o Development (529)
   o Document (21)
   o Driver (87)
   o Emulation (141)
   o Game (852)
   o Graphics (457)
   o Library (88)
   o Network (200)
   o Office (56)
   o Utility (804)
   o Video (60)

Total files: 3850

Full index file. Download
Recent index file. Download




 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Development » Library » Audio » libopenal.lha

Libopenal

Description: Cross-platform 3D audio API
Download: libopenal.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 622kb
Version: 1.7.411
Date: 21 Jun 10
Author: AmigaOS4.x port by Salass00, Spot / Up Rough and afxgroup
Submitter: Andrea Palmate'
Email: andrea/amigasoft net
Homepage: http://connect.creativelabs.com/openal/default.aspx
Category: development/library/audio
Replaces: development/library/audio/openal-soft.lha
License: LGPL
Distribute: yes
Min OS Version: 4.0
FileID: 5642
 
Comments: 7
Snapshots: 0
Downloads: 345  (Current version)
535  (Accumulated)
Votes: 1 (0/0)  (30 days/7 days)

Show comments Show snapshots Show content Show crashlogs Replace file 
Installation:

Copy SDK/#? all SDK:
Copy SDK/Local/newlib/lib/libopenal.so SYS:SObjs/

Info:

OpenAL is a cross-platform 3D audio API appropriate for use with gaming
applications and many other types of audio applications.

The library models a collection of audio sources moving in a 3D space that are
heard by a single listener somewhere in that space. The basic OpenAL objects
are a Listener, a Source, and a Buffer. There can be a large number of Buffers,
which contain audio data. Each buffer can be attached to one or more Sources,
which represent points in 3D space which are emitting audio. There is always
one Listener object (per audio context), which represents the position where
the sources are heard -- rendering is done from the perspective of the
Listener.

Changes:

(20-Jun-2010)
 - Improved again the code used for killing the AHI playback child process
 - Improved the playback routine to avoid ticks

(14-Dec-2009)
 - Improved the code used for killing the AHI playback child process

(10-Apr-2009)
 - Fixed shared object (should work now)






Copyright (c) 2004-2017 by Björn Hagström All Rights Reserved
Amiga OS and its logos are registered trademarks of Hyperion Entertainment