OS4 DepotLogo by Marko 
(anonymous IP: 35.175.190.77,1234) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (329)
   o Datatype (47)
   o Demo (186)
   o Development (534)
   o Document (21)
   o Driver (88)
   o Emulation (142)
   o Game (860)
   o Graphics (464)
   o Library (94)
   o Network (202)
   o Office (57)
   o Utility (815)
   o Video (61)

Total files: 3900

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Development » Library » Graphics » muli3d.tar.bz2

Muli3d

Description: Software rendering library written in C++
Download: muli3d.tar.bz2       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 7Mb
Version: 0.77
Date: 04 Mar 2005
Author: Stephan Reiter
Submitter: Juha Niemimaki
Email: jniemima/mail student oulu fi
Homepage: http://muli3d.sourceforge.net/
Category: development/library/graphics
License: LGPL
Distribute: yes
Min OS Version: 4.0
FileID: 541
 
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 159  (Current version)
159  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
"Overview

 Muli3D is a platform-independent software rendering library, which implements
features of current-generation graphics cards. Clean code and functionality,
which exceeds features of current hardware in specific areas, make Muli3D well
suited for prototyping and research of new effects.



The library

 Muli3D is written in C/C++. The SDK, which is available for download, comes
with documented source-code, an application framework and several samples which
present different aspects of Muli3D.
This library is released as free software under the terms of the GNU Lesser
General Public License."

- AmigaOS 4 sourcecodes and demo executables are included.

[Edit: The submitter asked to add this information:

"There is a bug in Application.cpp file, in the AmigaOS 4 specific destructor
code.

The screen closing should happen with:

"IP96->p96CloseScreen( m_pScreen );", not using the Intuition's CloseScreen()
call. Otherwise, memory leak happens."]









Copyright (c) 2004-2018 by Björn Hagström All Rights Reserved