OS4 DepotLogo by Alkaron 
(anonymous IP: 54.224.18.114,1134) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 
 Categories

   o Audio (328)
   o Datatype (47)
   o Demo (180)
   o Development (528)
   o Document (21)
   o Driver (87)
   o Emulation (141)
   o Game (852)
   o Graphics (456)
   o Library (88)
   o Network (200)
   o Office (56)
   o Utility (804)
   o Video (60)

Total files: 3848

Full index file. Download
Recent index file. Download




 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Fps » alephone_sdl2.lha

Aleph One

Description: SDL2 version of Marathon engine
Download: alephone_sdl2.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 4Mb
Version: Aug2017
Date: 11 Sep 17
Author: Aleph One team
Submitter: Juha Niemimaki
Homepage: http://capehill.kapsi.fi
Requirements: SDL2, MiniGL, Warp3D
Category: game/fps
License: GPL
Distribute: yes
Min OS Version: 4.1
FileID: 10337
 
Comments: 0
Snapshots: 0
Downloads: 73  (Current version)
73  (Accumulated)
Votes: 2 (0/0)  (30 days/7 days)

Show comments Show snapshots Show content Show crashlogs Replace file 
* Aleph One

This is a new port of Aleph One engine for AmigaOS 4. Aleph One engine
allows you to play Marathon, Marathon Infinity and Marathon 2 games.

* Features

Port supports software rendering and "classic" OpenGL renderer. SW
rendering is of course CPU-based, but it's also possible to choose the
"compositing" backend which accelerates the scaling from the internal resolution
to the final resolution.

OpenGL renderer requires a working MiniGL installation (and Warp3D).
There seems to be some issues left which can be worked around. Disable "Z
buffer" and enable "3D objects" in the rendering options menu, otherwise sprites
may be invisible. 

* Installation

Data for Marathon games is available here: https://alephone.lhowon.org/

Another link: https://github.com/Aleph-One-Marathon/alephone/releases

You should unpack them into corresponding directories, copy "alephone" binary
to the same place and start the game.

* Source code

Some modifications, work arounds and fixes were done to get this game running.
Source code is available here: https://github.com/capehill/alephone

* Bugs

Surely there isn't one but just in case, use the GitHub bug tracker...

* License

Aleph One is licensed under GPL v 3.

This port is _statically_ linked (sorry about that) to various libraries, such
as SDL2, SDL2_ttf, SDL2_net, freetype, z, Ogg, Vorbis and Vorbisfile. 

Please take a look at the "licenses" directory for further information.

* Changes

- Added a 200000-byte stack cookie
- Fixed issue which caused black screen if user choosed OpenGL shader (not
supported)

File Version Size Date OS Dls Readme
alephone-src.lha2005-01-183Mb30 Sep 054.0174¤ Alephone-src - Source code for Aleph One port
alephone.lha2005-01-182Mb29 Sep 054.0575¤ Alephone - Open source Marathon 2 engine
Copyright (c) 2004-2017 by Björn Hagström All Rights Reserved
Amiga OS and its logos are registered trademarks of Hyperion Entertainment