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       <title>soms3d.lha game/fps - Comments</title>
       <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link>
       <description>First person shooter 3D engine</description>
       <language>en-gb</language>
       <lastBuildDate>Mon, 27 Apr 2026 15:27:11 +0200</lastBuildDate>
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       </image><item> <title>kas1e (78.36.155.92) @ 08 Jan 2010, 01:03.22</title> <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;kas1e (78.36.155.92)&lt;BR /&gt;&lt;pre&gt;@goos 
Yes, with deleting this: 
 
objinit Light lamp 
objinit Light red1 
objinit Light red2 
objinit Light vplampe1 
objinit Light vplampe2 
objinit Light blue 
 
I can see now how engine looks like :) Looks nice, and music nice. A bit slow through (on my peg2 with 1ghz and radeon9250). 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1262952202</guid> <pubDate>Fri, 08 Jan 2010 13:03:22 +0100</pubDate></item><item> <title>Goos (87.170.192.136) @ 29 Dec 2009, 01:26.32</title> <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;Goos (87.170.192.136)&lt;BR /&gt;&lt;pre&gt;you can also play around with level/tex/init.sms 
Sw = Visibility try 12 
to turn off dynamic lights del ete the Lines: 
objinit Light lamp 
objinit Light red1 
objinit Light red2 
objinit Light vplampe1 
objinit Light vplampe2 
objinit Light blue 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1262089592</guid> <pubDate>Tue, 29 Dec 2009 13:26:32 +0100</pubDate></item><item> <title>K-L (85.168.148.97) @ 28 Dec 2009, 07:59.33</title> <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;K-L (85.168.148.97)&lt;BR /&gt;&lt;pre&gt;Excellent. i like this atmosphere of fear (Kas1e : this darkness is made on purpose to make people fera of what os coming). 
 
I really hope a game will come from this since it's really excellent ! 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1262026773</guid> <pubDate>Mon, 28 Dec 2009 19:59:33 +0100</pubDate></item><item> <title>kas1e (78.36.153.92) @ 28 Dec 2009, 11:28.03</title> <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;kas1e (78.36.153.92)&lt;BR /&gt;&lt;pre&gt;F1,F2,F3 for changing levels not works also. 
 
I just download that archive, then download update, and overwrite all the old files by new ones from update.  Game runs, but vid_gamme from config and f1/f2/f3 keys just does not works. 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1261996083</guid> <pubDate>Mon, 28 Dec 2009 11:28:03 +0100</pubDate></item><item> <title>kas1e (78.36.153.92) @ 28 Dec 2009, 11:17.54</title> <link>https://os4depot.net/?function=comments&amp;file=game/fps/soms3d.lha</link> <description>&lt;STRONG&gt;By:&lt;/STRONG&gt;&amp;nbsp;kas1e (78.36.153.92)&lt;BR /&gt;&lt;pre&gt;Strange why need to upload 2 separated archives, if , looks like update are must be better ? (i mean it must be just 1 archive, with all new files inside). 
 
The engine itself looks pretty nice, no bugs, or DSIs , runs well on peg2/os41, but game itself are _very_very_too_much_very_ dark, and when i change in config.cfg vid_gamma to 250, to 350 , to 1500, that change nothing, the same very-very dark stuff and only can see something when step closed to it :( 
 
But that engine can be used for some cool game, dunno will be it improves over times, or it's just something which drop to &quot;development stopped&quot; 
&lt;/pre&gt;</description> <guid isPermaLink='false'>1261995474</guid> <pubDate>Mon, 28 Dec 2009 11:17:54 +0100</pubDate></item></channel> </rss>