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ProcessActionReplay this is a fun hack, works like action replay trainer. It can crash your program, it can crash your computer... so your warned! you see this program as something that revels a security hole in AmigaOS. its not intended for evil use, its intended use is for giving player unlimited lifes. ProcessActionReplay works on the stack of the target game, it can not access anything in the heap. there for it might not work on every game. type usetask <process name> or usetask <process address> Address is in the format of 0x44332211. once you set the process to one you like to hack... you need to start tainer with a value... ts <lifes> after you die in game, you need to start the trainer again type: t if value is did not increment by one, but two you can type t <value> Each time the command t is run, the list of possible addresses is reduced. And now you should have found lifes in game of the task. you might find more then one result. Is so you can set value in result array, like in C++, the index value is the offset from the start. 0 is there for the first address and 1 is the 2en address, out of two or more results. the command for setting value is "SV" sv <index> <value> ProcessActionReplay will guess the size of the data, if its a byte, short, or int. if the value your setting is larger then the expected value then it will offsett the address. if you only have one result you can type sv <value> |
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