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Dds_dt | Description: | Direct Draw Surface (DDS) DataType | Download: | dds_dt.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 27kb | Version: | 52.2 | Date: | 19 Jun 2008 | Author: | Fredrik Wikström | Submitter: | Fredrik Wikström | Email: | fredrik/a500 org | Homepage: | http://a500.org | Category: | datatype/image | Replaces: | datatype/image/dds_dt.lha | License: | Freeware | Distribute: | yes | Min OS Version: | 4.0 | FileID: | 3810 | | | Comments: | 1 | Snapshots: | 0 | Videos: | 0 | Downloads: | 522 (Current version) | | 628 (Accumulated) | Votes: | 0 (0/0) (30 days/7 days) | |
Installation:
1. Copy dds.datatype to SYS:Classes/DataTypes/
2. Copy DDS(|.info) to DEVS:DataTypes/
Supports:
- Uncompressed truecolor
- DXT1 compression
- DXT2/3 compression
- DXT4/5 compression
- RXGB (Doom 3)
Indexed texture files are not supported (due to lack of test files).
Source code is included.
Changes:
52.2 (19-Jun-2008)
- Added support for RXGB format used for Doom 3 height maps (same as DXT5 but
with red colour data stored in the alpha channel part, and no alpha channel)
52.1 (15-Jun-2008)
- Implemented DXT2-5 compression support
- Fixed a bug in the uncompressed alpha channel support
0.3 (12-Jun-2008)
- Improved DXT1 support (fixes weird colored pixels with some files)
0.2 (11-Jun-2008)
- Fixed bug in 32-bit truecolor support
- Implemented DXT1 compression support
0.1 (10-Jun-2008)
- First released version
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