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 Readme for:  Development » Cross » ps2client.lha

Ps2client

Description: Interact with your PS2 via the network
Download: ps2client.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 114kb
Version: 3.0.3
Date: 06 Oct 2008
Author: www.ps2brew.org, AmigaOS 4.x compile by Spot / Up Rough
Submitter: Spot / Up Rough
Email: spot/triad se
Homepage: http://www.ps2brew.org
Category: development/cross
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 4134
 
Comments: 0
Snapshots: 0
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Downloads: 216  (Current version)
216  (Accumulated)
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                    ===================================
                      PS2CLIENT USAGE AND INFORMATION
                    ===================================

 ------------------
  THE INTRODUCTION
 ------------------

  These programs, ps2client & fsclient, are command line tools used for
interacting
  with a ps2 system running ps2link and/or ps2netfs. It will allow you to send
various
  commands as well as respond to requests for data. This program was written and
tested
  under Linux, Cygwin and Mac OS X but should compile on any reasonably unixlike
system.

  If you have any requests, questions or sugestions please feel free to contact
me at
  peori()oopo.net. Also, don't be afraid to check out the latest development
version of
  ps2client located at cvs.ps2dev.org.

 ----------------------
  BUILDING THE CLIENTS
 ----------------------

  Building and installing is very simple:

   make clean; make install

  There are some build options, however:

   PREFIX=/dir - Install directory, defaults to: $PS2DEV/bin

  These options can be used as follows:

   make clean; make PREFIX=$PS2DEV/bin install

 --------------------
  BASIC CLIENT USAGE
 --------------------

  Basic usage:

   ps2client [-h hostname] [-t timeout] <command> [arguments]

   fsclient [-h hostname] <command> <arguments>

   [-h hostname]

    The address of the remote ps2. This can be an IP or a hostname. If none
    is given, the environment variable $PS2HOSTNAME will be checked for a
    valid address. If this variable isn't set, a default of 192.168.0.10
    will be used.

   [-t timeout]

    An idle timeout period in seconds that the client will wait before exiting.
    This is useful to allow a script to continue after calling ps2client to send
    a command to ps2link or ps2netfs.

 ------------------
  PS2LINK COMMANDS
 ------------------

  reset

   - Send a reset request to ps2link.

  execiop <filename> [arguments]

   - Tell ps2link to load and execute a file on the IOP.

  execee <filename> [arguments]

   - Tell ps2link to load and execute a file on the EE.

  poweroff

   - Send a poweroff request to ps2link.

  scrdump

   - Tell ps2link to dump exceptions to the screen.

  netdump

   - Tell ps2link to dump execetions to the network console.

  dumpmem <offset> <size> <filename>

   - Dump the contents of memory into a file.

  startvu <vu>

   - Tell the specified vector unit to start operation.

  stopvu <vu>

   - Tell the specified vector unit to stop operation.

  dumpreg <type> <filename>

   - Dump the registers of a given type into a file.

  gsexec <size> <filename>

   - Tell ps2link to load and send a file to the GS.

  writemem <offset> <size> <filename>

   - Write the contents of a file into memory.

  iopexcep

   - I really don't know! OH NOES!!

  listen

   - Listen to the ps2link network console.

 ------------------
  MORE INFORMATION
 ------------------

  If you want to get into the wonderful world of homebrew ps2
  development, there's a few places you can check out:

  http://www.ps2dev.org     - News, tutorials and documentation.

  http://forums.ps2dev.org  - The official ps2dev forums.

  #ps2dev on freenode (IRC) - Come banter in realtime.


  *** The AmigaOS 4.x version is untested, as my PS2 went to heaven! ***

Copyright (c) 2004-2019 by Björn Hagström All Rights Reserved