![]() | Logo by Alkaron (anonymous IP: 54.234.231.49) | |||||||||||||
| ||||||||||||||
Audio (307) Datatype (46) Demo (166) Development (464) Cross (37) Debug (8) Edit (3) Example (31) Game (19) Guitool (5) Ide (3) Install (0) Language (30) Library (234) Audio (52) Graphics (61) Gui (6) Math (8) Misc (81) Toolkit (8) Misc (23) Utility (71) Webtool (0) Document (18) Driver (77) Emulation (125) Game (722) Graphics (384) Library (58) Network (160) Office (43) Utility (623) Video (47) Total files: 3240 Full index file. Download Recent index file. Download
 Amigans.net  OpenAmiga  Aminet  UtilityBase  IntuitionBase  AmigaBounty
Support the site
|
Installation:
Copy Local/#? all SDK:Local/
Both clib2 and newlib versions.
###################
libiffanim
###################
Version: 20-nov-2006
Author: M. Wolf
Internet: http://murkymind.de
This is a plattform independent iff animation player library, a class written
in C++. It can be compiled and linked with it's header file to a project. You
may also compile it as a separate library
Read "iffanim.h" for usage and further information.
Following compression modes can be decoded:
0,5,7,8,74('J')
-> I didn't find animation files with other modes (1,2,3,4,6). It could be
implemented, if someone provides useable sample files and the support is
requested.
- supports wave tracer ds sound chunks 8/16 bit mono/stereo
- Compression method 1,2,3,4,6 are not supported because no animation testfile
could be found.
Each pixel in the data is a pixel in the output. Consider that the pixel aspect
ratio may not be correct for 1:1 pixel aspect ratio screens, because the Amiga
has video modes with different aspect ratios.
It's not sure, if an animation was made for a full amiga screen and the pixel
ratio is not stored in a file normally. (Correct me, if I'm wrong.) The player
should provide scaling.
|
| Copyright (c) 2004-2013 by Björn Hagström All Rights Reserved Amiga OS and its logos are registered trademarks of Hyperion Entertainment |