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Libftgl | Description: | libftgl | Download: | libftgl.lha (TIPS: Use the right click menu if your browser takes you back here all the time) | Size: | 4Mb | Version: | 2.1rc5 | Date: | 17 Jul 2010 | Author: | Sam Hocevar, Christopher Sean Morrison. | Submitter: | Spot / Up Rough | Email: | spotup/gmail com | Category: | development/library/misc | Replaces: | development/library/libftgl.lha | License: | Other | Distribute: | yes | Min OS Version: | 4.0 | FileID: | 5707 | | | Comments: | 0 | Snapshots: | 0 | Videos: | 0 | Downloads: | 132 (Current version) | | 155 (Accumulated) | Votes: | 0 (0/0) (30 days/7 days) | |
FTGL 2.1
5 December 2004
DESCRIPTION:
FTGL is a free open source library to enable developers to use arbitrary
fonts in their OpenGL (www.opengl.org) applications.
Unlike other OpenGL font libraries FTGL uses standard font file formats
so doesn't need a preprocessing step to convert the high quality font data
into a lesser quality, proprietary format.
FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
the fonts. It then takes that output and stores it in a format most efficient
for OpenGL rendering.
Rendering modes supported are:
- Bit maps
- Antialiased Pix maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
- Texture maps
- Buffer maps
USAGE:
FTGLPixmapFont font("Arial.ttf");
font.FaceSize(72);
font.Render("Hello World!");
CONTACT:
Please contact us if you have any suggestions, feature requests, or problems.
Sam Hocevar <sam()zoy.org>
Christopher Sean Morrison <learner()brlcad.org>
*** Update: Minor fix. ftgl.pc was missing. /spot
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