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 Readme for:  Development » Utility » bump.lha


Description: Fully configurable bumprev utility
Download: bump.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 10kb
Version: 3.5
Date: 19 Nov 2007
Author: Robin Cloutman, Fredrik Wikström (OS4 port)
Submitter: Fredrik Wikström
Email: fredrik/a500 org
Homepage: http://a500.org
Category: development/utility
License: Other
Distribute: yes
Min OS Version: 4.0
FileID: 3176
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 48  (Current version)
286  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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OS4 port of Robin Cloutman's "Bump" command:

This port also fixes a crash (DSI) that would occur if nothing was entered for


1. Copy Bump to somewhere that's in the command path (f.e. C: or SDK:Local/C)
2. Copy Bump-#? to S:
3. If you copied them somewhere else than "S:", set ENVARC:BUMPCODE to this path


Bump Progname C (bumps revision and generates Progname_rev.h)
Bump Progname C VERSION (bumps version, sets revision to 0 and generates

--- original readme ---

This can easily replace C='s bumprev.

· User defined output formats. (Unlike bumprev)
· Remembers both version and revision. (Unlike bumprev)
· Easy to use. (Unlike bumprev)
· Output almost identical to bumprev. (Unlike... erm...)
· Includes output for C, C++, ARexx, Asm.
· Includes full source. (gcc version egcs-2.90.27 980315 (egcs-1.0.2 release))
· Has installer.
· 68000-68060 versions.

  Although I have included the source code, I reserve full rights to it.
  If you wish to add/change anything, then do it through me - I don't want
  lots of versions hanging around...


 NAME/A - the base name to use, will create "{NAME}_rev.ver" containing
 CODE/M - which code module(s) to use.
 VERSION/S - bump the version (and set revision to 0).
 SETVERSION/K/N - set the version to this.
 NO=NOREVISION/S - don't bump the revision. (Useful for code generation only)
 SETREVISION/K/N - set the revision to this.
 QUIET/S - don't output any information for the user.

Code Generation:
  All code generation files must reside in "S:" or the location pointed to by
  the "BUMPCODE" enviroment variable. Each file has the name "bump-*", with the
  * replaced by the text in each CODE/M option.
  Every line in the file starting with "##" can be -
  · "## inform ..." Tell the user something.
  · "## suffix ..." Close the current output file, and open another with the
    name "{NAME}_rev.{suffix}".
  · "## filename ..." Close the current output file, and open another with this
  · "## ..." anything else is a comment.
  Replaced Symbols:
  · "%n" is the name.
  · "%v" is the version.
  · "%r" is the revision.
  · "%d" is the current date.
  · "%t" is the current time.
  · "%V" is the version of bump used (ie. bump 3.1).
  · "%l?" is the length of the second symbol (ie. "%ld" is replaced by "8")
    (see Bump-test)
  NOTE: You can create more than one output file by using ##suffix and
  ##filename more than once!

· 1.0 - First effort.
· 1.1 - Added rexx code.
· 1.2 - Added locale support. (REMOVED)
· 1.3 - Minor bug fixed...
· 1.4 - Recompiled with "gcc version egcs-2.90.27 980315 (egcs-1.0.2 release)"
· 1.5 - Automatically generate required code, only need switch first time.
· 2.0 - Made resident, otherwise no change.
· 2.1 - Rewrote to make it easier to expand...
· 3.0 - Changed template.
        Made code output user-defined.
        Removed locale support.
        Removed automatic code generation.
· 3.1 - Improved code parsing, user info and multiple files allowed.
· 3.2 - Now searches "PROGDIR:", "S:", and $BUMPCODE for code.
· 3.3 - Also searches {NAME} dir.
· 3.4 - Code cleanup and new ## command (filename).
· 3.5 - Recompiled with "gcc version egcs-2.91.66 19990314 (egcs-1.1.2 release)"
        First Aminet release.

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