OS4 DepotLogo by mason 
(anonymous IP: 54.91.157.151,941) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 
 Categories

   o Audio (323)
   o Datatype (47)
   o Demo (177)
   o Development (511)
   o Document (21)
   o Driver (87)
   o Emulation (140)
   o Game (845)
   o Graphics (435)
   o Library (83)
   o Network (196)
   o Office (54)
   o Utility (780)
   o Video (58)

Total files: 3757

Full index file. Download
Recent index file. Download




 Links

  Amigans.net
  OpenAmiga
  Aminet
  UtilityBase
  IntuitionBase
  AmigaBounty


Support the site


 Readme for:  Game » Adventure » scummvm.lha

scummvm

Description: 2D Point-and-Click adventure interpreter
Download: scummvm.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 17Mb
Version: 1.8.0
Date: 13 Mar 16
Author: The ScummVM team
Submitter: Raziel
Email: raziel_nosgoth/web de
Homepage: http://scummvm.org
Requirements: AmigaOS4 and at least one of the supported games
Category: game/adventure
Replaces: game/adventure/scummvm.lha
License: GPL
Distribute: yes
Min OS Version: 4.1
FileID: 9782
 
 
Comments: 131
Snapshots: 3
Downloads: 79  (Current version)
4200  (Accumulated)
Votes: 19 (0/0)  (30 days/7 days)

Show comments Show snapshots Show content Show crashlogs Replace file 
AmigaOS4 specific changes/additions to this and forthcoming builds:

- Change: Switched back to static builds (no more SObjs madness)
- Addition: Stack cookie
- Addition: Amiga version information
- Addition: PNG ScummVM drawer icon
(Thanks to Ken Lester and Martin 'Mason' Merz)
- Addition: Amigaguide README file

Let me know if there is more AmigaOS specific stuff you'd like to see.

For a more comprehensive changelog of the latest experimental code, see:
        https://github.com/scummvm/scummvm/commits/

1.8.0 (2016-03-04)
 New Games:
   - Added support for Rex Nebular and the Cosmic Gender Bender.
   - Added support for Sfinx.
   - Added support for Zork Nemesis: The Forbidden Lands.
   - Added support for Zork: Grand Inquisitor.
   - Added support for The Lost Files of Sherlock Holmes: The Case of the
     Serrated Scalpel.
   - Added support for The Lost Files of Sherlock Holmes: The Case of the Rose
     Tattoo.
   - Added support for Beavis and Butthead in Virtual Stupidity.
   - Added support for Amazon: Guardians of Eden.
   - Added support for Broken Sword 2.5: The Return of the Templars.
   - Added support for The Labyrinth of Time.

 New Ports:
   - Added Raspberry Pi port.
   - Added GCW0 port.

 General:
   - Updated Munt MT-32 emulation code to version 1.5.0.

 SDL:
   - Alt-x no longer quits ScummVM. Use Cmd-q/Ctrl-q/Ctrl-z instead; see README.
   - On POSIX systems we now follow the XDG Base Directory Specification for
     placement of files for users. This effectively results in new locations
     for our configuration file, our log file, and our default savegame path.
     We still support our previous locations. As long as they are present, we
     continue to use them. Please refer to the README for the new locations.
     File locations on Mac OS X are not affected by this change.

 3 Skulls of the Toltecs:
   - Improved AdLib music support.

 AGI:
   - It is now possible to disable mouse support (except for Amiga versions
     and fanmade games, that require a mouse).
   - Fixed PCjr sound volumes.
   - Major rewrite of graphics subsystem.
   - Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse
     cursors. The Atari ST 8x8 system font is not included with ScummVM.
   - Added ability to make for example a PC version look like an Apple IIgs
     version. This includes palette, cursor, transition and even font. Just
     set corresponding render mode.
   - Fixed Apple IIgs game versions running too fast.
   - Added support for automatic saving/restoring used by Mixed Up Mother Goose.
   - Removed forced two second delay on room changes; replaced with heuristic.
   - Fixed certain key bindings breaking after saving/reloading.

 AGOS:
   - Fixed arpeggio effect used in music of Amiga version of Elvira 1.
   - Fixed loading and saving progress in the PC version of Waxworks.
   - Fixed verb area been removed in Amiga versions of Simon the Sorcerer 1.
   - Added Accolade AdLib & MT-32 music drivers for the games:
     Elvira 1, Elvira 2, Waxworks and Simon the Sorcerer 1 demo.
   - Added Simon the Sorcerer 1 AdLib output. This vastly improves the AdLib
     output and makes it closer to the original.

 Broken Sword 1:
   - Fixed Macintosh version speech when running on big endian systems.
   - Fixed loading from Main Menu in bull's head scene, and maybe other scenes.

 CinE:
   - Added support for music in CD version of Future Wars.

 MADE:
   - Improved AdLib music support in Return to Zork.

 SAGA:
   - Improved AdLib music support.

 SCI:
   - Handling of music priority has been greatly improved.
   - A lot of fixes for original game script bugs that also occurred when
     using the original interpreter. This affects the following games:
     KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1,
     SQ4 (CD).
   - Restoring from the ScummVM in-game menu should now work all the time.
   - Improved support for Japanese PC-9801 games.
   - Default to hi res version of KQ6, changeable using engine option.

 SCUMM:
   - Major improvements to Korean versions text rendering.
   - Implemented original Maniac Mansion v0-v1 walking code.
   - It is now possible to play Maniac Mansion from within Day of the
     Tentacle, with a few caveats. See README for details.
   - Alt-x can now be used to quit SCUMM games on all platforms.
   - Improved lip sync animation in later HE games.

 Tinsel:
   - Improved AdLib music support in Discworld 1.

File Version Size Date OS Dls Readme
scummvm-src.zip1.8.029Mb13 Mar 164.16¤ scummvm-src - ScummVM Source
Copyright (c) 2004-2016 by Björn Hagström All Rights Reserved
Amiga OS and its logos are registered trademarks of Hyperion Entertainment