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Christmas release of xhyperoid-1.2 About the AmigaOS4 version, the OS4 version is quick port without any sound basically to test svgalib, I have also simplified the timing system, just get things compiling, I hope you will have fun with anyway. Description ----------- Hyperoid was a really cool little game for Windows 3.x. It's essentially an Asteroids clone, but with a few extra features. There are three reasons I ported it: - the decent game physics and enhancements over the original game make it probably my favorite Asteroids variant; - it's always sucked having to run it under Windows (admittedly, you can run the original under Wine, but it's less than ideal); - it's the first GPL'd program I ever saw, which gives it a certain special something for me. :-) One of the first things I did on porting it was to add sound, so that's another plus. :-) Once you've installed it, READ THE MAN PAGE. Some things about it are a bit non-obvious, and it can save time to have them pointed out... Installation ------------ Despite the `xhyperoid' name, there are actually two versions - one for X, and one for svgalib. The X version requires GTK+ (it probably needs 1.2.x or better). (You can get GTK+ from http://www.gtk.org if you don't already have it, but if you run Linux you probably do, or can install a `gtk' package from your distribution (be sure to install any `gtk-devel' or similar too). Much the same is true of svgalib - http://www.svgalib.org for that.) You can choose to compile either version, or both. Here's what to do: make x # for xhyperoid (X version) only or make vga # for vhyperoid (svgalib version) only or make # for both If you don't know what to do, `make x' is probably safest. After that's finished, do (as root) `make install'. And as I say, be sure to read the man page. :-) (BTW, the X version stands a fair chance of working on non-Linux machines, though you'll probably have to comment out DO_SOUND in the Makefile. I'd like to know of any success or failure anyone has with this.) Contacting me ------------- You can email me at russell.marks()ntlworld.com. Unfortunately, I don't have any contact details for the original author of Hyperoid (Edward Hutchins); as far as I can tell, his email address as given in README.orig seems to have been valid until at least 1994, but doesn't work any more. There is a snail-mail address for him in README.orig if you're desperate :-), but as it dates from 1991, it may or may not be valid any more. Have fun, -Rus.
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