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 Readme for:  Game » Strategy » stratagus.lha


Description: Stratagus RTS engine, (Invasion & Wargus included)
Download: stratagus.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 22Mb
Version: 2.1
Date: 29 Apr 2005
Author: Stratagus, Invasion, Wargus teams
Submitter: Juha Niemimäki
Email: jniemima/mail student oulu fi
Homepage: http://stratagus.sourceforge.net/
Category: game/strategy
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 713
Comments: 3
Snapshots: 4
Videos: 0
Downloads: 1405  (Current version)
1405  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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Stratagus port for AmigaOS 4

Stratagus is an open source game engine for real-time strategy games. There
are many projects, like Invasion - Battle of Survival and Astroseries, which
use Stratagus. Also WarCraft 2 can be played through Wargus mod.

This archive includes Invasion - Battle of Survival game for Stratagus and
Wargus (plus support tool (wartool) to extract COPYRIGHTED WarCraft 2 data
from ORIGINAL WarCraft 2 CD-ROM).

When depacking Stratagus.lha, use parameter -a to preserve file attributes.
Otherwise you may need to fix the them manually.

To play Invasion, click it's icon.

To play Wargus, click Prepare_WarCraft2_Data first, and if everything seems to
be going fine, click Wargus.

( To play Astroseries, you have to download its data from the web site. Be
warned, because here it doesn't
work properly if data/sound directory isn't renamed/removed (it seems to load
forever and it creates some
huge sound data file). )

Stratagus has a stack cookie set to 500K, so there may be no need to raise stack

This was another quickly tested configure-make-SDL port so there may be some
problems (?)
but so far everything looks just fine. Bug reports can be sent to
(It's pretty normal to get errors about non-existing files so if the game works
no need to report them, thanks.)

Known Problems: network support is untested. Also music module support wasn't
compiled into
Stratagus (maybe for next version :).


ToAks contributed some PNG icons (and helped with testing, too) and I converted
them with IconEdit.
PNG icons should also be included.






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