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 Readme for:  Library » Misc » sdl.lha


Description: Simple DirectMedia Layer
Download: sdl.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 3Mb
Version: 1.2.16
Date: 09 May 2022
Author: Sam Lantinga & others
Submitter: Juha Niemimäki
Homepage: https://github.com/AmigaPorts/SDL/tree/SDL-1.2
Requirements: AmigaOS 4.1 Final Edition, MiniGL
Category: library/misc
Replaces: library/misc/sdl.lha
License: LGPL
Distribute: yes
Min OS Version: 4.1
FileID: 12062
Comments: 0
Snapshots: 0
Videos: 0
Downloads: 240  (Current version)
551  (Accumulated)
Votes: 2 (0/0)  (30 days/7 days)

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LibSDL-1.2.16 for OS4.1 Final Edition

This is a port of the multimedia library SDL (Simple Directmedia Layer) for
AmigaOS 4.1. For more information on SDL, see the included material and the
SDL web site: http://www.libsdl.org/.

This implementation is a fresh port of SDL for AmigaOS 4.1. It does not share
code with the existing 68k AmigaOS or MorphOS versions of SDL (although the
CD-ROM support used the MorphOS SDL as a reference).

Please note: SDL 1 is deprecated, it is time to start using SDL 2 now.

Supported features

* Supports display surfaces as a window on your Workbench screen or
  full-screen on a custom screen. Windowed surfaces will work on high- or
  true-colour Workbench screens only, not on palette-mapped screens
  (full-screen surfaces can be opened as an 8-bit, palette-mapped screen).
  Only Picasso96 screens are supported at the moment; it will not work at
  all on screens generated by the classic Amiga's custom chip-sets (and
  probably never will).

* Full-screen, double-buffered display surfaces (synchronized with your
  monitor's vertical retrace, if your graphics card driver supports that).

* Hardware surfaces. (That is, surfaces in video memory rather than main
  memory. Note that this may not necessarily give better performance. It
  depends how you use the surface.)

* Hardware acceleration for blitting and rect-fills within in hardware

* Alpha-blending is supported via compositing feature. (requires
  graphics.library v53 or better)

* Altivec acceleration for many plain, colour-keyed and alpha blits between
  software surfaces only.

* OpenGL surfaces are mostly supported and require minigl.library. The
  deprecated SDL_OPENGLBLIT surfaces don't work yet.

* Input-grabbing in windowed mode.

* Audio output via AHI.

* Joystick support (this requires AmigaInput.library v51 or better).

* Full threading support.

* An ELF shared object.

Not yet supported

* Video overlays (this cannot yet be supported due to P96 limitations).

* Gamma functions (this cannot yet be supported due to P96 limitations).


1) With configure (supports only static link library at the moment!)

    sh configure --disable-pthreads

2) With native makefile

    make -f makefile.amigaos4


Because WinUAE doesn't support hardware-accelerated compositing or 3D, you need
to install the following software:



SDL itself is the work of Sam Lantinga and many others. See the main SDL
documentation for a full list. This AmigaOS 4.x port has been created by
(in alphabetical order):

Richard Drummond <evilrich()rcrummond.net>
Hans-Joerg Frieden <Hans-JoergF()hyperion-entertainment.biz>
Thomas Frieden <ThomasF()hyperion-entertainment.biz>
Peter Gordon <pete()petergordon.org.uk>
Andrea Palmate
Juergen Schober
Fredrik Wikstrom


Please place bug reports and comments in the tracker at the SDL


File Version Size Date OS Dls Readme
sdl2.lha2.30.47Mb10 Jul 20244.167¤ SDL2 - Simple DirectMedia Layer 2
Copyright © 2004-2024 by Björn Hagström All Rights Reserved