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 Readme for:  Game » Adventure » reminiscence.lha


Description: FLASHBACK rewritten engine
Download: reminiscence.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 452kb
Date: 29 Jun 09
Author: Gregory Montoir, Mr Capehill, Toaks, Lio, HunoPPC
Submitter: Lio
Email: ls3/mageos com
Homepage: http://cyxdown.free.fr/reminiscence/
Requirements: AmigaOS4.0 final, png.iconmodule
Category: game/adventure
Replaces: game/adventure/reminiscence.lha
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 4924
Comments: 18
Snapshots: 4
Downloads: 794  (Current version)
1267  (Accumulated)
Votes: 3 (0/0)  (30 days/7 days)

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REminiscence for AOS4
REminiscence is a re-implementation of the engine used in the game Flashback:
The Quest for Identity made by Delphine Software and released in 1992. 
REminiscence was first released by Gregory Montoir in 2005.

Release (2009/06/26) - Updated by HunoPPC (coding) and Lio (testing)
- fixed a bug that made cutscenes always display in English even if French was
- removed power and credit cheat since it caused crashes and it was useless
- added support for SegaCD speech files (voice.vce)
- added level/language selector to the main screen menu (copied from rlyeh's
GP2X version with some minor changes)
- added audio to 44100kHz
- added fast mode and mirror mode to the in game menu
- added key recording/playback, immunity, power/credit cheat and other debug
options to the in game menu
- choice of fullscreen at startup with command --fullscreen
- fixed a bug triggering a grim reaper on exit on SAM board
- nice png icons added
- at last AmigaInput support !

GP2X level/language selection code by rlyeh (http://www.retrodev.info)
REminiscence is the work of Gregory Montoir

- AOS4 capable machine - png.iconmodule for icons display - tested on
A1G4()800+AOS4.1 - tested on SAMep()667+AOS4.1



REminiscence is a rewrite of the engine used in the game Flashback from Delphine
Software. This program is designed as a cross-platform replacement for the
original executable and uses the SDL library.


 What's required to play the game ?
You need the original DOS version data files and, optionally, the Amiga music

 Is the game completable ?
It should be.

 What are the differences between this and the original engine ?
You can save/load the game state at any time and you can also play in fullscreen
or windowed mode.

Versions History

release 0.1.9 (2007/03/16)
- fixed minor glitches in cutscenes
- fixed several Conrad moves
- fixed fast mode
- made game version autodetection defaulting to English
- added support for SegaCD speech files

website : http://cyxdown.free.fr/reminiscence/

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