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distort.c Drew Olbrich, 1992 This program demonstrates how texture mapping can be used for interactive image distortion effects. In this demo, an arbitrarily-sized image is mapped onto a large array of texture mapped polygons. The pop-up menu can be used to choose between different kinds of distortion. Port to OpenGL Nate Robins, 1997 Changes in the AmigaOS 4.x version: Added MiniGL check. The menu had to go, as it uses functions not present in MiniGL. |
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