Logo by Alkaron (anonymous IP: 3.142.255.23,2258) | ||||||||||||||
| ||||||||||||||
Audio (343) Datatype (51) Demo (203) Development (602) Document (24) Driver (97) Emulation (149) Game (1011) Graphics (500) Library (118) Network (234) Office (66) Utility (932) Video (69) Total files: 4399 Full index file Recent index file
Amigans.net OpenAmiga Aminet IntuitionBase
Support the site
|
FTGL 2.1 5 December 2004 DESCRIPTION: FTGL is a free open source library to enable developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries FTGL uses standard font file formats so doesn't need a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format most efficient for OpenGL rendering. Rendering modes supported are: - Bit maps - Antialiased Pix maps - Outlines - Polygon meshes - Extruded polygon meshes - Texture maps - Buffer maps USAGE: FTGLPixmapFont font("Arial.ttf"); font.FaceSize(72); font.Render("Hello World!"); CONTACT: Please contact us if you have any suggestions, feature requests, or problems. Sam Hocevar <sam()zoy.org> Christopher Sean Morrison <learner()brlcad.org> *** Update: Minor fix. ftgl.pc was missing. /spot |
Copyright © 2004-2024 by Björn Hagström All Rights Reserved |