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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O BUMPRACE [OS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL --------------------------------< BumpRace >------------------------------------ BumpRace is a simple arcade game. I'd like to receive a lot of comments and suggestions. You can get the newest version of BumpRace at: http://members.linuxstart.com/~karlb/ And you can reach me via e-mail: karlb()gmx.net Keys: PLAYER 1 <arrow keys> moving <right control> special ability PLAYER 2 <a> left <d> right <w> thrust <left control> special ability To run this, you need the SDL-library. If you don't have it, get it from: http://www.devolution.com/~slouken/SDL/ -----------------------------< RACER ABILITIES >-------------------------------- UFO-Racer: slows down automatically V-Shaped-Racer: has 10% extra time Rocket-Racer: press control for extra speed Last Racer: press control to stick to walls --------------------------------< PARAMETER >----------------------------------- "--levelset 1" selects an alternative, hard level set "--nofullscreen" "-f" guess "--nosound" "-s" guess again "--notfinal" "-n" no title screen (nice for develolopers) "--noparticles" "-t" turns of paticles. good for slow computers. "--pageflip" "-p" flicker-free fullscreen, slow and extremly buggy "--precision [value]" sets the precison of the collisions (default=10) using this is not recommended ---------------------------------< LICENSE >------------------------------------ This game is available under the GNU General Public License version 2. See COPYING for details. ====== CODE ====== Graphics and code by KARL BARTEL: E-mail: karlb()gmx.net Homepage: http://www.linux-games.com Particle code, ideas and other support by LION KIMBRO: E-mail: SnowLion()sprynet.com Some levels by STEPHAN: E-mail: emailme()enthralling.com Second level set by MEHDI YOUSFI-MONOD E-mail: tuxmym()gmail.com ====== ARTWORK ====== The music was written by THE LIZARD KING E-mail: gustaf.grefberg()pp.itv.se Homepage: http://www.itv.se/~a1055/frames.html Files: lizard.mod License: free to use, modify and redistribute Background image by TOZZIE: Homepage: http://www.tozzie-designs.com/ Files: back2.jpg License: free to use, modify and redistribute Sound effects: Copied from an old version of the game Clanbomber Files: explode.wav whoosh.wav winlevel.wav License: GPL |
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