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Comment by: Varthall (151.8.79.164) | At: 14 Feb 2008, 10:44 | File version: | Thanks, added that to the archive uploaded on aminet.
| | | Comment by: Cap (82.15.3.150) | At: 26 Apr 2007, 23:04 | File version: | Thanks that did the trick.
| | | Comment by: Rob (82.15.19.75) | At: 26 Apr 2007, 19:46 | File version: | Copy and paste the following to make your own "graph.txt"
#------------------------------------------------- # .bmp data instruction # # copyright 2000,adas #------------------------------------------------- #data format #bmp idnumber bmpfilename (no) #if 'no' or other characters exists,it has no transparent color
10 open.bmp 11 open1.bmp 12 open2.bmp 13 open3.bmp 14 open4.bmp 15 open5.bmp 16 open6.bmp 17 open7.bmp 18 open8.bmp 19 close.bmp 20 bomb.bmp
21 black.bmp no 22 cursor.bmp
23 quitbutton.bmp 24 restart.bmp
25 burst.bmp 26 clear.bmp
27 resultbutton.bmp
30 bombratio.bmp 31 ratio15.bmp 32 ratio18.bmp 33 ratio21.bmp 34 ratio24.bmp
40 stagesize.bmp 41 size88.bmp 42 size1212.bmp 43 size1812.bmp 44 size2015.bmp
50 regulation.bmp
| | | Comment by: Cap (82.15.3.150) | At: 25 Apr 2007, 07:19 | File version: | Just tried and the game cannot find "graph.text" 8,16,2048,16 then i get the grim which i press ignore dsi and after that i get a black screen with the frame rate and the time ticking away.
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