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This is the latest version of the AmigaOS 4 port of ID Software's famous first-person shooter game Quake 1. Changes in this release (v2.40): - Merged V2.21 changes with the old V2.30 release - Made corrections to support higher resolution modes and added 1680x1050 mode to the in-game video selection menu - Added "Triple-buffering" checkbox to starter GUI - Added stack cookie to fix issues when launching from shell with low stack Changes in the previous release (v2.21): - Fixed Cgfx mode to lock BitMap (it was illegally performing direct BitMap access without locking the BitMap, causing corruptions) - Added triplebuffering on OS4 to remove raster cuts/banding artifacts at the cost of 1-2fps (can be disabled with -notriplebuffer) - Disabled use of Temp RastPort for WPA8 under OS4 (it was slower) - Compiled with a more recent SDK, making it a little bit faster, and now it works perfectly on Sam440
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