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Comment by: kas1e (78.36.155.92) | At: 08 Jan 2010, 13:03 | File version: 2006 | @goos Yes, with deleting this: objinit Light lamp objinit Light red1 objinit Light red2 objinit Light vplampe1 objinit Light vplampe2 objinit Light blue I can see now how engine looks like :) Looks nice, and music nice. A bit slow through (on my peg2 with 1ghz and radeon9250).
| | | Comment by: Goos (87.170.192.136) | At: 29 Dec 2009, 13:26 | File version: 2006 | you can also play around with level/tex/init.sms Sw = Visibility try 12 to turn off dynamic lights del ete the Lines: objinit Light lamp objinit Light red1 objinit Light red2 objinit Light vplampe1 objinit Light vplampe2 objinit Light blue
| | | Comment by: K-L (85.168.148.97) | At: 28 Dec 2009, 19:59 | File version: 2006 | Excellent. i like this atmosphere of fear (Kas1e : this darkness is made on purpose to make people fera of what os coming). I really hope a game will come from this since it's really excellent !
| | | Comment by: kas1e (78.36.153.92) | At: 28 Dec 2009, 11:28 | File version: 2006 | F1,F2,F3 for changing levels not works also. I just download that archive, then download update, and overwrite all the old files by new ones from update. Game runs, but vid_gamme from config and f1/f2/f3 keys just does not works.
| | | Comment by: kas1e (78.36.153.92) | At: 28 Dec 2009, 11:17 | File version: 2006 | Strange why need to upload 2 separated archives, if , looks like update are must be better ? (i mean it must be just 1 archive, with all new files inside). The engine itself looks pretty nice, no bugs, or DSIs , runs well on peg2/os41, but game itself are _very_very_too_much_very_ dark, and when i change in config.cfg vid_gamma to 250, to 350 , to 1500, that change nothing, the same very-very dark stuff and only can see something when step closed to it :( But that engine can be used for some cool game, dunno will be it improves over times, or it's just something which drop to "development stopped"
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