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# History ### Final ### Added support gamepad for SDL3 version. 1.1.3 Added compilation using SDL3 and GLES2. The SDL3 version supports better 48 kHz music quality and supports shaders to help achieve the CRT monitor effect. SDL3 version does not support gamepad The compilation for SDL 2 uses lower quality music from the music_22k directory. 1.1.2 Added VGA and PAL mode in graphics options (pixel effect in the atmosphere of the 1995 original). 1.1.1 First release for AmigaOS 4. English ===== Ubek is a remake of a commercial fps game released for classic Amiga in 1995 by Twink Spark Soft. The main idea behind the remake is to make it convenient and pleasing to play on modern systems, while preserving 100% of the original graphics, puzzles and story. The main programmer, author of the original and remake is Szymon Ulatowski, Marek "Smakrusg" Glogowski helped in porting the game to AmigaOS 4. In addition, musicians Albert Czochara and Remigiusz Kolasa also contributed to the sound design of the Ubek. The game's beta tester was Rafal Chyla, who also created the icons and helped prepare the documentation. Features of the new version include: - Modern high resolution, 60 fps - 3D hardware acceleration (using GL4ES) - Graphics improvements, including a better look for weapons or hero characters (you can switch to classic mode, which looks like the 1995 original) - New extended music setting and better sfx effects - Control enhancements - keyboard plus mouse or optional (tooltype option) gamepad using analog knobs - The location of the level exit is visible on the radar - Improvements in better weapon range and effectiveness - Hitting enemies partially visible around corners is now allowed (in the old version, if the center of an enemy's body was obscured by a wall, he was completely immune to hits). - Added safeguards against accidental destruction of critical objects (e.g., keys) needed to complete a level. - Added option to quickly save and load - Many other minor fixes and improvements to make gameplay easier and the game better in general Usage Edit tooltypes: Language=english - activates English language version AOS4MESSAGE=yes output debug in console window AOS4Gamepad=yes turns on pad support If you have problems detecting the pad, use the controllermap program included in the SDL2 package (https://os4depot.net/share/library/misc/sdl2.lha) and complete the gamescotrollerdb.txt file. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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