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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O MEGAZEUX [AOS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL A FANTASTIC PIECE OF SOFTWARE WITH A GREAT MODDING COMUNITY. DOWNLOAD LOTS OF COOL GAMES FROM OS4DEPOT IN THE GAMES/MEGAZEUX DIRECTORY! MegaZeux - Simple Game Creation System (GCS) D E S C R I P T I O N MegaZeux is a Game Creation System (GCS), inspired by Epic MegaGames' ZZT, first released by Gregory Janson in 1994. It was recently ported from 16bit MSDOS C/ASM to portable SDL C/C++, improving its platform support and hardware compatibility. F I L E S config.txt This file contains setting for Megazeux. All of the variables can also be passed as options to the program which will override the settings in this file, e.g. megazeux fullscreen=1 A U T H O R S MegaZeux was written by Gregory Janson, Charles Goetzman, Gilead Kutnick <exophase()gmail.com>, Alistair John Strachan <alistair()devzero.co.uk> and various other contributors during 1996-2007.
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