Comment by: spot (85.228.116.210) | At: 11 Sep 2008, 17:58 | File version: 1.4.7 |
fullscreen and sound added. everyone is happy.
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Comment by: Spot (85.228.117.236) | At: 22 Nov 2006, 13:26 | File version: 1.4.7 |
I asked him, but he didn't know how to solve it. :/
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Comment by: anonymous (80.202.195.232) | At: 21 Nov 2006, 19:51 | File version: 1.4.7 |
ask frak, he knows how as we allready did several games with libmikmod...
he probably have the stuff still.
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Comment by: spot (85.228.117.236) | At: 21 Nov 2006, 11:07 | File version: 1.4.7 |
i looked in to it now, and tried to use the sdl_sound header instead but i had no luck.
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Comment by: spot (85.228.117.236) | At: 21 Nov 2006, 10:52 | File version: 1.4.7 |
or SDL_sound i meant.
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Comment by: spot (85.228.117.236) | At: 21 Nov 2006, 10:48 | File version: 1.4.7 |
is see no libmikmod.a in the sdk. i want a proper implementation. not through sdl_mixer. lots of projects use libmikmod without sdl_mixer. and yes, the game rulez! :D
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Comment by: ToAks (80.202.195.232) | At: 20 Nov 2006, 23:34 | File version: 1.4.7 |
dood, we have libmikmod , its in the sdk. But you might have to adjust it abit (ask frak how if youre stuck)
cheers
Ps: this is one hell of a game, thanks.
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Comment by: nubechecorre (62.101.126.228) | At: 20 Nov 2006, 22:38 | File version: 1.4.7 |
Is there a way to play it in fullscreen mode ?.. and what about the audio ?
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Comment by: Rob (82.15.19.75) | At: 20 Nov 2006, 20:08 | File version: 1.4.7 |
The Super Methane Brothers have come home!
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