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# Open Geometry Wars for AmigaOS 4.1 FE Open Geometry Wars aims to be an extremely faithful recreation of Geometry Wars Retro Evolved. ## Installation Extract the archive wherever you want and run the *opengw* binary. ## How to play Pressing the keys 1 to 4 selecting the ship and colour. Multiplayer is something that is not working quite well. It is a limitation of the original game, and not the port. So I propose playing a one player games for now. So, pressing the key 1 a couple of times, the game starts with the white ship. - w,a,s,d: moving the ship - cursor keys: shooting direction - F1: Enable/Disable VSync - F2: Enable/Disable glow effect - F3: Enable/Disable grid smoothing - F4: Enable/Disable particle smoothing - F5: Enable/Disable enemy smoothing - F6: Enable/Disable player smoothing - F7: Enable/Disable star smoothing - F8: Enable/Disable the grid - F10: Fullscreen/Window switch If the game is slow on your machine, try to disable the grid (F8) and the VSync (F1) ## I would like to thank - Peter Hirschberg for the original game code (https://sourceforge.net/projects/opengw/) - Capehill for his tireless work on SDL port for AmigaOS 4.1 FE and for his work on maintaining the opengw (https://github.com/capehill/opengw) - BeWorld and papiosaur for sharing the MorphOS port and exchanging code - Michael Trebilcock for third-party library ports ## Known issues I couldn't make my controllers work with the game. If yours is working, please let me know ## Support If you enjoy what I am doing and would like to keep me up during the night, please consider buying me a coffee at: https://ko-fi.com/walkero ## Known issues You can find the known issues at https://git.walkero.gr/walkero/opengw/issues # Changelog ## [1.1] - 2025-11-22 ### Changed - First public release for AmigaOS 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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