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xmlparser.hwp ============= The XML plugin allows Hollywood scripts to parse XML files easily and efficiently enabling you to make use of this extremely flexible universal markup language that can be used for so many different purposes. The plugin offers a powerful library interface that allows you to access all kinds of data in XML documents like nodes, attributes, namespaces, entities, attlists, CDATA and more. On top of that, the XML plugin also supports Hollywood's serialization interface which means that you can conveniently serialize Hollywood tables to XML documents by just a single call to Hollywood's SerializeTable() function. In the same manner you can also deserialize whole XML documents into Hollywood tables by a single call to Hollywood's DeserializeTable() function. It just doesn't get any easier! History ======= Version 2.0: (03-Dec-22) - Change: Amiga installer will now also copy the plugins for all platforms to Hollywood's linker plugins directory so that they can be easily linked to executables - New: Added help strings to the plugin; when using the Hollywood IDE you'll now get live help for all plugin functions and methods (requested by Michael Rupp) - New: Finally added fully-featured documentation that describes the plugin's functionality in great detail so it should hopefully be much easier to use now - Change [Linux/macOS]: xml.hwp is now dynamically linked against the system's libexpat which reduces the executable size by about 200kb - New: xml.CreateParser() accepts an optional additional argument now that allows you to specify whether the "CharacterData" callback should try to merge the data or not - Change: Renamed some methods: xmlparser.New() is now known as xml.CreateParser(); parser:pos() has been renamed to parser:GetPosition() and parser:close() is now called parser:Free() - Change: On error, parser:Parse() doesn't return extended error information any more but just a boolean value; to get extended error information, call the new parser:GetError() method - New: Added the following new callback functions: EntityDecl, AttlistDecl, ElementDecl, EndDoctypeDecl, SkippedEntity, XMLDecl; these allow you to parse almost all elements of XML documents now - New: Added xml.SetSerializeOptions() command; this command can be used to set several options to be used when serializing a Hollywood table or deserializing an XML document - New: Added xml.SetSerializeMode(); this can be used to set the desired (de)serialization mode; this can be #XML_SERIALIZEMODE_LIST (the default), #XML_SERIALIZEMODE_NAMED or #XML_SERIALIZEMODE_HOLLYWOOD; list serialization mode stores the tree nodes as sequential numeric table items whereas named serialization mode stores the tree nodes as named table items, which means that there mustn't be two table items of the same name at the same tree level; Hollywood serialization mode is a special mode designed to (de)serialize arbitrary Hollywood tables; it uses a special format to store additional information in the XML - Change: Changed plugin name from xmlparser.hwp to xml.hwp because it can't just parse but also write XML files now - New: Plugin supports Hollywood 9's new serialization capabilities now; this means that you can easily serialize a table to XML using Hollywood's WriteTable()/SerializeTable()/SavePrefs() functions and read it back into a table using ReadTable()/DeserializeTable()/LoadPrefs(); even the serialization of binary data and functions is fully supported Version 1.1: (02-Jul-15) - New [Linux]: Added build for Linux ARM - Fix [Linux/MacOS]: Plugin is now compiled as position-independent code (PIC) Version 1.0: (20-Mar-12) - First release Copyright ========= This plugin was written by Andreas Falkenhahn <andreas()airsoftsoftwair.de> See the COPYING file in this package for conditions concerning distribution of this plugin. Visit http://www.hollywood-mal.com/ for more information on Hollywood and more plugins. |
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