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SDLCalc 0.0.1 I got totally fed up with these useless toy calculators that come with Windows, KDE, GNOME etc - so I hacked this portable alternative, using Bison and SDL. SDLCalc is really a calculator application for computers, rather than a simulation of some primitive pocket calculator. This one lets you enter proper infix expressions, use named variables and stuff like that. It has a scrolling console for results and a line editor with history. It even has OpenGL rendering! :-) (Well, it started out as a perversion of smoothscroll. I just left the OpenGL code in.) __________________________________________ .________ /_________. | | | A M I G A O S 4 . 0 C O M P I L E B Y | | .____. | | ______ _________.___ . _|___ | | / ___/______/ ._ . /________ : ___/_________ _ _ _ _____._ |/ :_/ ._ _: |/ _| | |/ | | ______| | | | ____ _ _ _ _ ________________| | | |_______________ . .cRb|_____________|e^D. | | | | A B O U T T H I S P O R T | | | | The default software rendering mode works perfectly, but | | this app also has GL support, activate it with the -gl | | switch. I get a msg telling me it's unable to open a | | a screen though, let me know if it works for you. | | If you are running AOS4 upd4 or earlier remember to start | | WarpView before running SDLCalc with the -gl option! | | | | The -w (window mode) switch doesn't work, I've never | | been able to make an SDL/GL app run in window mode. | | A bug in SDL or Warp3D maybe? | | | | | | I am in a shitty economical situation, so if you feel | | that what I do is worth anything, use paypal to donate | | to my email addy, spotATtriadDOTse, thanx! | | | | Spot / Up Rough 2006 | |___________________________________________________________| |
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