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Download supported games (ScummVM's Glk engine) from http://www.ifarchive.org and put them into their respective sub directories, depending on the engine used. Supported engines: adrift (up to v4), advsys, agt, alan(2,3), archetype, comprehend (see below), frotz, glulx(e), hugo, jacl, level9, magnetic, quest (early quest only), scott, zcode (up to v6) Unsupported engines: adrift (v5 and higher), Comprehend (see below), quest (later quest games), quill, tads, zcode (v7 or higher) Note: - The COMPREHEND engine only features six games. The following are supported: Crimson Crown (AtariST) OOTopos (PC, C64) Transylvania [version 1 and 2] (Macintosh, PC, C64) The Macintosh, PC and AtariST versions are supported by ScummVM, while C64 is not, due to them being inside .D64 images. Those games can be manually downloaded from http://ifarchive.org/if-archive/games/pc/penguin/ (OOTopos, Talisman) http://ifarchive.org/if-archive/games/atari-ST/ (Crimson Crown) http://ifarchive.org/if-archive/games/mac/ (Transylvania) The following are not supported: Talisman: Challenging the Sands of Time (PC) The Coveted Mirror Transylvania III - The size of the downloadable supported games/data, is ever so growing and will be over 3500 files with roughly 4.1 GB, as of this scripts versions, so make sure you have enough free space at your destination directory. - Different language versions of games will be downloaded (no UTF-8 support in game names). - There still are some doublettes of games, mainly of those that have been in competition packages before and were later added (updated game files or simply added stuff) to it's correct engine directories. I left them in, since they mostly add some informative stuff (i.e. pics, readmes, walkthroughs, development notes etc.). Features: - Expandable script. If more engines get supported, they can be added by advancing the "p_supported" list variable (see below). - Source directories ("source", "src" dirs), obsolete revisions of games ("old" dir) and double data ("original" dir) will be skipped to save space. - The scripts destination path is adaptable, see "p_destination" variable. History: 0.2 - Chg: Supported engines - Fix: Target list from ifarchive.org has slightly changed their path format 0.1 - Initial release - Only download data/games that are supported (depending on it's engine used) - Exclude single files (those will break the script and they aren't games anyway, normally they are .html, .doc or other supporting files) - Fix html codes (e.g. %20) in links and use correct file/path names - Support subdirectories - Check for and skip "source", "src", "old" and "original" game data/revisions - Check for and skip already downloaded entries from earlier script runs - Check for and fix unsupported characters ($) in game data files - Download the "Scott Adams Classics" from within the unsupported "R" game |
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