Logo by Browallia (anonymous IP: 18.97.14.90,2259) | ||||||||||||||
| ||||||||||||||
Audio (343) Datatype (51) Demo (203) Development (602) Document (24) Driver (97) Emulation (149) Game (1013) Graphics (501) Library (118) Network (234) Office (66) Utility (932) Video (69) Total files: 4402 Full index file Recent index file
Amigans.net OpenAmiga Aminet IntuitionBase
Support the site
|
# The Battle for the Solar System : The Pandoran War This is the port of the "The Battle for the Solar System : The Pandoran War" v1.50.1 for the AmigaOS 4. The Pandoran War is a 2D mission-based space shooter based on the BATTLE FOR THE SOLAR SYSTEM space opera and set between books two and three: THE THIRD SIDE and THE ATTTRIBUTE OF THE STRONG. The game features many missions, with many different objectives and craft. It requires a fast system to play the game as fast as possible, and a graphics card that supports either opengl/opengles2 with SDL2. It is tested and runs well on X5000/40 with a RadeonRX 550. This archive does not contain any data files. In order to play the game, you need to download the data separately. From the following website download the "tbftss-1.5.1.linux-x86_64.tar.gz" file. https://www.battleforthesolarsystem.com/games/pw/#downloads To install it, extract the data file anywhere at you hard disk and copy over all the files from this archive. A requester will show up to replace some files, which you need to confirm for all of them. If you like the game and would like to support its developer, you can go and buy it at: https://parallelrealities.itch.io/tbftss-the-pandoran-war ### How to make it faster The game should run in 60fps but on my test system I get around 30fps with all the effects enabled. That's why I introduced an option at the Options screen, named "Effects Reduction" with values from 0 to 3. With 0 you have full effects everywhere, and with 3 you have less effects shown. That increases a lot the speed, but you might still see slowdowns in situations where there is a lot of action on the screen. It is recommended to open the SDL2 prefs and set the Driver to opengl/opengl2 depending your gfx card and the drivers you have installed. On my system "Batching Mode: enabled" leads to some crashes. I recommend you to set this to default. But feel free to experiment with it, in case it works better for you. I'd love to hear how it works on your system. ### Changelog 1.50.1r1 (2022-09-04) * First release |
Copyright © 2004-2024 by Björn Hagström All Rights Reserved |